Sep 30, 2008, 01:29 PM // 13:29
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#21
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Academy Page
Join Date: Mar 2008
Guild: [Kids]
Profession: N/
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Oh come on the Necro is the lord of death, the more things that die the stronger he becomes. Capable of using your friends corpse to kill you, summoning exploding minions and capable of causing you to kill yourself...... oh actually I would rather run round and hit people with a little sword ;-)
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Sep 30, 2008, 04:37 PM // 16:37
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#22
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Ascalonian Squire
Join Date: Sep 2008
Guild: [eRs]
Profession: W/
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Quote:
Originally Posted by jiggles
They can do anything better than any other class. Maybe except shut shit down.
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Uh uh, Just watch a necro lol when he uses reckless + SS + IP oooo and put empathy just for lolz. Sins, warriors and rangers completely get shut-down. Now Caster shut-down is kinda hard for a necro unless u wanna put SS/SL with an anti caster mesmer build.
Last edited by Seri; Sep 30, 2008 at 04:48 PM // 16:48..
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Oct 03, 2008, 09:28 PM // 21:28
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#23
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Lion's Arch Merchant
Join Date: Dec 2007
Location: The Dirtiest Parts Of My Mind
Guild: Phlying Skwirls[PS]
Profession: N/
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Because they feel better than using condoms, and they are safer too.
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Oct 08, 2008, 03:32 PM // 15:32
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#24
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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there are a ton of reasons why I luvs me necro.
Style; no other class in the game has an innate look that just screams evil [email protected] from the moment you leave the character creation screen on.
Effectiveness; no other class I've tried is anywhere nearly as effecient in most situations. With soul reaping, amazing crowd conntrol and indivdual shutdown hexes, amazing team support with orders and Bip/Br, and don't forget the minions!
in short I love necros because they do everything and they do it well and in style!
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Oct 10, 2008, 05:29 PM // 17:29
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#25
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Soul Reaping
Discord
Minion Bomber
Soul Reaping
Elite Luxon Armor
Soul Reaping...
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Oct 10, 2008, 05:34 PM // 17:34
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#26
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Forge Runner
Join Date: Mar 2006
Profession: N/
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they jus soooo dam seksy!
<--- see example here ^__^
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Oct 11, 2008, 08:55 PM // 20:55
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#27
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by boogerboy72
they can do anything another caster class can, only better.
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There are few they can't compete with which is Monk,Mesmer and Elementalist.
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Oct 11, 2008, 09:15 PM // 21:15
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#28
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Lion's Arch Merchant
Join Date: Sep 2007
Guild: [Scar]
Profession: N/Me
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Quote:
Originally Posted by Age
There are few they can't compete with which is Monk,Mesmer and Elementalist.
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pve much?
twel
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Oct 11, 2008, 09:45 PM // 21:45
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#29
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Yeah most of the time and you can't out do those.
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Oct 11, 2008, 11:23 PM // 23:23
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#30
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Age
There are few they can't compete with which is Monk,Mesmer and Elementalist.
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You're wrong. Utterly wrong.
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Oct 12, 2008, 01:12 AM // 01:12
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#31
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Xenomortis
You're wrong. Utterly wrong.
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No.I am not maybe as a N/Rt that is it lets see you don't have Devine Favour,Energy Storage and Fast Casting.
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Oct 12, 2008, 05:24 AM // 05:24
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#32
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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divine favor doesnt matter much when you have virtually infinite energy now does it?
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Oct 12, 2008, 09:20 AM // 09:20
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#33
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Age
No.I am not maybe as a N/Rt that is it lets see you don't have Devine Favour,Energy Storage and Fast Casting.
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In their individual fields no, you cannot beat a monk for healing or protection (at least, a good monk).
But you can't compare them that way. The necromancer has its own set of strengths and weaknesses, just as the elementalist and monk have their own set of strengths and weaknesses. You're comparing them badly.
Edit:
Oh wait, I've just noticed the quote in the post my previous post was commenting on. In which case, what you said does make sense. The necromancer can do what other casters do, but not necessarily better.
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Oct 12, 2008, 09:20 PM // 21:20
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#34
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Maybe SR needs another look at you don't have infinete amount of energy.I've got Necro to so I pretty much know what it can and can't do.I can't see you casting meteor showers or maletrom.My Mesmer sure can cast SS faster than you.
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Oct 13, 2008, 03:03 AM // 03:03
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#35
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Go ahead, cast SS faster. While im doing more damage with MY SS. the only area that faster casting will benefit you will be in PvP which if youre good you wont be using SS on a mesmer. BTW when you run out of energy you wont be casting anything faster than my nec...
I should have made myself more clear, if you know how to play GW then you have infinite energy... seems like i just found your problem. (BTW i said virtually infinite energy, YOU need to to take another look at my post)
I wouldnt run Meteor Shower or maelstorm on my necro because i dont run bad builds. Thats the thing... necros dont have to compete with other classes like eles because they can use their own skills and be better.
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Oct 13, 2008, 04:50 AM // 04:50
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#36
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Age
There are few they can't compete with which is Monk,Mesmer and Elementalist.
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They can actually monk waaay better than a monk can.. Divine favor is not all that it is cracked up to be. I only bring monks for the easier areas of the game, but when i go to FoW and Dungeons, i always bring 2 N/Rt and 1 N/Mo. (Necros do a much better job at managing prot builds than monks do because most prot skills dont need attribute higher than 8-10 to be effective.)
Actual monks have to either stop to catch their breath after every encounter or dedicate 3 of their skills to e-management. (not very efficient)
And Necros can beat Mesmers and eles only in certain departments.
Interrupt: Mez > Necro
Hex: Necro > Mez
Cry of pain: Necro > Mez
Shutdown: Mez > Necro
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AoE Damage: SS Necro > Fire Ele
Spike Damage: Discord Necro > Air Ele
AoE Hex: Curse Necro > Water Ele (Suffering, Ulcerous lungs, Shadow of fear)
Tanking: MM Necro > Obbi ele
Utility: Necro > Ele... (Enfeebling blood, Weaken armor, Barbs, Mark of Pain, BiP etc)
I was hoping to come up with a way that eles are better than necros, i guess i couldn't think of one. And my ele is my primary character too, but he doesn't use many ele skills.
edit- Wait i thought of one
Snare: Water Ele > Necro
Last edited by daze; Oct 13, 2008 at 05:00 AM // 05:00..
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Oct 13, 2008, 10:19 AM // 10:19
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#37
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by daze
They can actually monk waaay better than a monk can.. Divine favor is not all that it is cracked up to be. I only bring monks for the easier areas of the game, but when i go to FoW and Dungeons, i always bring 2 N/Rt and 1 N/Mo. (Necros do a much better job at managing prot builds than monks do because most prot skills dont need attribute higher than 8-10 to be effective.)
Actual monks have to either stop to catch their breath after every encounter or dedicate 3 of their skills to e-management. (not very efficient)
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If you're talking about heroes, then possibly, but a competent human monk will always out-perform a necromancer trying to monk. Moreover, a good human monk would only encounter energy problems under extreme circumstances. Granted, Protection Prayers at about 10 spec can be easily run by a Necromancer, but does that make it a replacement Monk? No, it makes it a good party support character who can also mix in some decent damage / hexes in with his build also for maximum usefulness.
Quote:
Originally Posted by daze
I was hoping to come up with a way that eles are better than necros, i guess i couldn't think of one. And my ele is my primary character too, but he doesn't use many ele skills.
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Most of what you listed are really bad comparisons, for both Mesmers and Elementalists vs Necros, for various reasons. You can't compare a Water Elementalist to a Curse Necro for instance... Sure, Necros have more hexes, but...your point? Water Magic does Snares very well, but slowing other players is quite an expensive ability, and not seen as required in PvE on the whole, so saying "Necros are better than Elementalists at hexing" is like saying "Warriors are better than Monks at using Swords".
Tanking? Having an army of meat shields isn't "proper tanking", it just helps to draw fire from the rest of the team, and honestly, how often are minions used because they "tank"? Moreover, how often is an MM used because he/she can "tank"? Tanking is more often than not an inefficient way to play the game, and again, each class performs better under differing circumstances.
Where you're comparing utility... An Elementalist can, very easily, incorporate Enfeebling Blood into an Earth Magic build, and spam single target knockdown through the use of Stoning, as well as Aoe knockdown from other spells, party support through Wards, as well as blind. I think in this case one class is just as good as the other, but they're both useful in different situations. Alternatively Air Magic blind/cracked armour/weakness + epidemic builds can pack a lot of utility, but again, it's just achieving a similar effect in a different way.
Saying "Necros are better than Mesmers/Elementalists because they have more hexes LOL" shows a complete lack of awareness for how the classes perform as a whole, as I could easily respond with "Elementalists are better than Necros because they have more Fire Magic."
I didn't mean the above to sound harsh but it's just what was running through my mind as I read that post. The following isn't directed at anyone in particular:
I grow tired of the "Soul Reaping means Necros can play any other class better than that class can play itself" argument. Unless the person playing the Necromancer is a good player, it has no chance of being true. I would much rather have a Mesmer in my PuG, who I know has a lot of good spells and a good skillbar, than a Necromancer shouting "LFG LOL I CAN PLAY ANY PROFESSION JUST ASK!!!! NEED PARTY". Why? Because I would like to hope that the Mesmer has been practising since they started playing Mesmer, and therefore show a slightly more refined use of skills than the Necro who will "pretend", in order to enter any PuG he/she can.
I think the above has possibly given the impression that I am somehow "against Necromancers"...and this simply is not the case. I am trying to be diplomatic here without trying to shun any particular profession. Necromancers do have a place in a team, but that place must be justified. I've never seen "They can spam spells more since Soul Reaping is win" as a valid argument for a reason to use a Necromancer over another profession, however, that being said certain PvE skills do tend to lead people to that mindset. I'm not saying it's wrong, and I'm not saying it's not correct, but I do believe that that sort of mindset does not breed the greatest players.
Considering the above, spamming spells is a quirk of the AI, who will frequently use spells on foes who are about to die, or not save spells which could be better used at a later time during the battle. It is therefore understandable how using three necromancer heroes in a party has become so popular...their energy gain from Soul Reaping helps to mop up some of the mistakes they make as brainless AI.
So anyway... Why do we love our Necromancers?
As for me, I love mine because she is a break from playing with my more "title hunting" professions. Oh yes. But as well as that, Necromancers give a great degree of flexibility through their primary attribute, and having a versatile primary attribute is not something which every profession enjoys quite as much as the Necromancer.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
Last edited by Cebe; Oct 13, 2008 at 11:16 AM // 11:16..
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Oct 13, 2008, 10:52 AM // 10:52
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#38
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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touche beaver
Oh and i saw an episode of kitchen nightmares the other day from Inverness Scotland.
Gordon Ramsay FTW
Last edited by daze; Oct 13, 2008 at 10:56 AM // 10:56..
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Oct 14, 2008, 12:01 AM // 00:01
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#39
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by daze
They can actually monk waaay better than a monk can.. Divine favor is not all that it is cracked up to be. I only bring monks for the easier areas of the game, but when i go to FoW and Dungeons, i always bring 2 N/Rt and 1 N/Mo. (Necros do a much better job at managing prot builds than monks do because most prot skills dont need attribute higher than 8-10 to be effective.)
Actual monks have to either stop to catch their breath after every encounter or dedicate 3 of their skills to e-management. (not very efficient)
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Devine Favour is cracked up what it is meant to be for the bonus on all attributes.I keep mine at 9 take that times it by 3.2 and it comes out as +29 bonus.You adjust it to 11 or 13 and times it by 3.2 and see the bonus then so in essence we don't have to heal as often or as much.The bonus applies to all enchanments either protection or smiting.
Edit.I do have necro myself but my No. char is my Monk and one of my favourites to play as well as Warrior however I do like playing Necro as it is fun much like playing my Ranger.
Last edited by Age; Oct 15, 2008 at 08:06 PM // 20:06..
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Oct 14, 2008, 12:11 AM // 00:11
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#40
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Ill finally answer the question that this thread was asking, i love my necro because i think they not only look the coolest but they are extremely versitile. Also, when i first saw a MM tear through enemies i knew i had to make one. Their primary attribute is the strongest out of any class hands down and their obsidian armor looks the best. (Also, i love the whole death theme, and no im not emo!!!)
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